Crowdfunds and Releases
I sure did a whole lot of both of those.
Celestial Bodies
The Celestial Bodies crowdfund was a great success! We overfunded by about $20,000.
Since then I've overhauled a few key systems in the game - mission generation and faction relations, in addition to widespread mechanical tweaks - and updated/inserted all of the new content. It's gone through dev editing and is almost out of line editing. I'm hoping to release a bare-bones version so people can at least, like, see the new rules by the end of the year.
NULL_SPACE and VOID_SHIFT
I released two games in my Bad Times In Space Extended Universe! (It's not actually called that, but they're sister games in the same setting.)
VOID_SHIFT released fall 2025. It's a solo card game where you assemble a crew (e.g. build a deck) and do some repair, retrieval, or similar blue-collar task in space for an employer. Finish the job in time or you're fired! It's sold in a cassette case with five dice, if that gets your attention.
NULL_SPACE itchfunded last February to great success! It's an RPG in the same universe, but instead of working for someone in particular, you're freelancers with a ship trying to get by in a universe that doesn't care about you. It comes with the main book, two pamphlet jobs, and two larger jobs.
I've also released a half-laid-out version of NULL_SPACE's first supplement, Supplement #1, Violence - which is about, well, violence - and a fifth job that I released separately (for free!)
Total//Effect SRD v2
I released version 2 of the SRD. It's on my website and also I made a proper laid out version this time around.
Death Has Come to This Town
For Minimalist TTRPG Jam 4 I screamed a game into being: Death Has Come To This Town is a fairly rigid 3-person theatrical game about the likely demise of a town. The original version was extremely minimal, but I eventually made a laid out version, which you can get on my shop (it's printed on newsprint, which feels very cool).
HARDPLACE and HARDFACE
I released HARDPLACE and HARDFACE, the former in December of 2024 and the latter in June of 2025! These were a lot of fun to write.
Trespasser v2
I revamped Trespasser, one of my older games, for the re-release of Breathless!